[ENEMY PROFILE] [LEVELS PROFILE] [WEAPONS PROFILE] [STRATEGY GUIDE]

 

The levels you will have to pass through during the game are more diverse from one to the other. The following is a detailed description of each of the levels, as well as tips on how to best engage them.

 

Level 1: Skybase

After the first space war, it was necessary to have a permanent space station to be used as transit for earth-to-space travel. Skybase was built to hold all necessary equipment and to be used as quarters for the young warriors of U.N. PDF. You therefore start off you quest in your quarters.

The SDF-1 Panama is docked at Skybase. It's the 600m long battleship/aircraft carrier that allowed us to win the space war and save our world. In the game, it's nuclear engines are used to power the warp fold found on Skybase.

SDF-1 PANAMA passing over mountain

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Head towards the restrooms to pick up your first key card ( image 2 ). It will allow you to enter the battleship SDF-1 Panama and pick up your second key card ( image 3 ). Once you have done so, head towards the warp fold room. The red card de-activates the force field and allows you to use the transporter to get to Cambodia and to start your mission.

 

Level 2: CAMBODIA

The enemy has taken over our positions in Cambodia. Start in the sewage treatment plant and head on over towards the river. Beware! Predators are already here.

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The key to this level is to find the three key cards. Start by dropping into the main sewage drain ( image 1 ) and take the FIRST open pipe on the right. You will arrive at a shark hatchery. Find the other tank you can drop into and pick up the first key card ( image 2 ). Go back to the main drain pipe and go down the SECOND pipe. There you will find yourself on the outside of the treatment plant. Go up into the tower to pick up the second card ( image 3 ). Go back to the hatchery ad open the big door. Pick up the last key card and go back to the main drain pipe. Once you are there, go right to the end and open the main drain doors. they will let you access the river.

Cheat: by breaking a window in the hatchery, you can pick up the last key card right away.

 

Level 3: JUNGLE RIVER

This level is quite interesting. There is a river that flows through an ancient temple, and a waterdam. The temple has been here apparenly for a long time. Predators have taken over the dam. It is vital the we take it back! Me methodical. Don't rush or you won't make it.

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Here again, you have to find 3 key cards. You have to go into the corner of the water temple to find the first key card. the second is in a shack, right across from the drainage pipe you come out of at the begining ( image 1 ) It is opened by the second card, so don't rush over there right away. You have to go down into the turbine chamber in the water dam to find the last card and open the doors to the other side of the dam ( image 3 ).

 

Level 4: Tree VILLAGE

This mysterious level has houses built atop very high trees. The reason why Predators enhabited this level is till unclear. We think that it may have something to do with an ancient cult that worshipped the Predators. Anyhow, you need to be more cautious than ever as you will have to avoid both Predators and falling to a certain death ( if you don't have any jet fuel ).

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This level is tricky as there is a combination of cards and switches that allow you to finish this level. You first need to deactivate the small force field. This can be done from the top left extremity of the map. Flip the switch in the treehouse to open the door to the storage cell. Then flip the second switch in the storage cell to access the main room in the center palace ( image 2 ). Pick up the red card and head towards the bottom right side of the map. You will need to deactivate 2 final force fields to end this level. One with your key card, and the other with the last switch...

 

Level 5: DARK TEMPLE

It appears that you have stumbled into the main temple of the ancient cult. Although they have long dissapeared, Predators are present around here. Going through will not be easy, as you will need to find key cards and flip switches.

The key to the temple is to find the first key inside the main water shaft. You will only need to go into the hall of darkness once ( entrance shown above ). And don't forget; small islands hold big secrets, and the great blue door is the key to your salvation.

 

Level 6: PREDATOR SHIP

So you have passed the test of the temple and are now inside an ancient predator ship. This vessel has been here for eons, and it still holds Predators in suspended animation. Beware, they can be awakened by your disturbance! You will need to go down into the sub-levels to finish this level.

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There is no way out of the Predator ship. Once you have found the first card inside one of the quarters, go through the hall breach and flip the external control switch This gives you access to the secret room from which you can enter the computer and open the last door.. Go back into the Predator ship and flip the switch on the main support beam by the trophy wall. This will open the way to the secondary flight control room on the top floor. Pick up the key card but avoid the automated sentinels! Go back down and use the card to open the parrallel door to the sub section. Enter the light tunnel and you will exit into the sub section main shaft ( image 2 ). The key is to find the Predator's own warp fold system ( image 3 ). Beware though, the predators in suspended animation can still awaken ( image 1 )!

 

Level 7: PREDATOR HOMEWORLD

The warp fold took you to the worst possible place; the Predator's homeworld! You are now in enemy territory and they know of your presence! Your only hope is to steal one of the Predator shuttles and head back to earth. As you probably already know, this is not an easy trick!

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The homeworld is filled with traps. You first need to pick up the first key in the corner, over the lava river. Open the perimeter door with this key, but don't ommit the switch on the side of the oval rock. take the last hole on the right ( image 3 ). The others lead to certain death. Down in the caverns, you will find an old base where you will find a key card and a switch. Go back up and head towards the main base ( image 2 ). Beware! The automated defence system is online and will activate once you approach the base. The best way is to make a run for it. Click the swith on the wall to deactivate the force field. Take the left tunnel to pick up a key card. Go back down the main tunnel and find the launch bay where a shuttle awaits you.

 

Level 8: moonbase 45

The last level is played out on the moon. The head commander of the invasion force is here. Eliminate him, and the other Predators will stop their assault.

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To win the level. First close the main generator ( image 1 ) and then head into the crew area ( image 2 ) to pick up your ammo for the final battle. Then head on down to the underground and follow the tunnel to the dome ( image 3 ). Doors will close behind you and will no longer open. So once you are in, you are stuck. You need to flip 4 switches to de-activate the commander's shields and expose him for battle. Depending on your difficulty level, you will still have in between 4-15 Predators to stop.